AppleInsider quotes KGI analyst Ming-Chi Kuo on the oncoming iPhone "Face ID" design. It employs 4 cameras: a regular front camera, structured light 3D camera and proximity ToF sensor:
"According to Kuo, Apple's system relies on four main components: a structured light transmitter, structure light receiver, front camera and time of flight/proximity sensor.
Kuo points out that structured light transmitter and receiver setups have distance constraints. With an estimated 50 to 100 centimeter hard cap, Apple needs to include a proximity sensor capable of performing time of flight calculations. The analyst believes data from this specialized sensor will be employed to trigger user experience alerts. For example, a user might be informed that they are holding an iPhone too far or too close to their face for optimal 3D sensing."
"According to Kuo, Apple's system relies on four main components: a structured light transmitter, structure light receiver, front camera and time of flight/proximity sensor.
Kuo points out that structured light transmitter and receiver setups have distance constraints. With an estimated 50 to 100 centimeter hard cap, Apple needs to include a proximity sensor capable of performing time of flight calculations. The analyst believes data from this specialized sensor will be employed to trigger user experience alerts. For example, a user might be informed that they are holding an iPhone too far or too close to their face for optimal 3D sensing."
KGI on Apple iPhone "Face ID" Internals
Reviewed by MCH
on
September 10, 2017
Rating:
No comments: